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Hero Master Difficulty

Alessio

Champion Informations

Champion Class Champion Subclass Champion Strength Champion Recommended Lane Champion Team fight position
Marksman Deft Marksman Ranged Harass Farm Lane Backline

Alessio, who lived in the Outer City of Navenia, was but an average individual, till in a life-changing moment, he took on the commission from the legendary Captain Red Hawk and started on a new path as a hero in disguise. The real legendary "Captain Red Hawk" had single-handedly protected the Oute...

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Rebellious Little Hawk (P)

Alessio’ss basic attacks fire shells that have an area of effect and additionally deal 1% of the target’s maximum health as damage. When attacking on the ground, the shells can be blocked by enemy heroes. Tips: Alessio’s rocket shells can deal area damage, effective against groups of enemies.

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Upgraded Shell (1)

Alessio loads enhanced shells, making the next 3 basic attacks have a stronger area attack effect, additionally dealing 1% of the target’s maximum health + 200/216/232/248/264/280 (+15% physical attack) physical damage. Tips: Activate the first ability to increase output and damage range when clashing.

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Legendary Hero Debut (2)

Alessio throws a smoke bomb, creating a smoke screen that grants invisibility to himself and allies within it, lasting 3.5 seconds. Alessio also gains explosive acceleration for 0.8 seconds, allowing movement, basic attacks, and skill use while airborne and ignoring terrain. Using basic attacks and the third skill while airborne extends the airborne duration. Using the second skill in the air won’t throw a smoke bomb, and basic attacks can’t be blocked by enemies. Tips: Use the second skill to take off before a fight or to retreat after a fight.

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Sunset Fireworks Show (3)

Lai Xiao leaps into the air, gaining brief invincibility, targets an enemy hero, and fires 5 missiles. Each missile deals 400/500/600 (+50% physical attack) (+8% of the target’s lost health) physical damage within the explosion area. The damage of subsequent missiles to the same target is reduced to 25%, and at most one enemy hero can share a missile intended for the targeted hero. Tips: Use it to execute enemies when they start to retreat with low health.",